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Unity

From Playmaker To Bolt

In this tutorial we’ll go through 4 simple state machines (and three flow graphs, whew!). It’s a long one, but stay with it… by the end you’ll have enough know-how to make your own. And you’ll be fully equipped to take on more advanced tutorials like AI Behavior in Bolt.

0:00 Intro and Setup
2:10 Light Toggle – On Off State Graph
16:05 Make Balls – Instantiate Prefab Loop State Graph
23:00 Rotating Gear -Rotate Object Flow Graph
26:00 Chest/Container – Open Close Animation/Animator State Graph
34:30 Conveyor Belt – Add Force to Object On Collision Stay Flow Graph
39:50 Conveyor Belt – Animate Texture Offset Flow Graph
49:25 Sorting Machine – Custom Event Transitions and Random Number Generation State Graph